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Thread: 20/07/2016 - Bug fixes and updates

  1. #21
    I work as a Senior Business Intelligence Manager for a big company in the UK. I manage several staff and provide analysis for two big companies in retail and utility (i.e. gas & electricity)

  2. #22
    Rodeo
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    DAMN, sounds like a really good job
    Feel free to message me if you have questions or concerns

  3. #23
    giv me chem era will be fixed

  4. #24
    Quote Originally Posted by Giuseppe View Post
    DAMN, sounds like a really good job
    I like the job, hate the hours. I'm travelling a lot.

  5. #25
    Rodeo
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    Quote Originally Posted by snk View Post
    I like the job, hate the hours. I'm travelling a lot.
    Oh, well do you get good pay?
    Feel free to message me if you have questions or concerns

  6. #26
    Yes Sottocapo imaginary's Avatar
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    Back to 2012 and early 2013 screen freezes didn't exist I'm not sure what caused it but can you find out and fix it before I kill myself c:

  7. #27
    Banned
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    Quote Originally Posted by mrgadosh View Post
    Back to 2012 and early 2013 screen freezes didn't exist I'm not sure what caused it but can you find out and fix it before I kill myself c:
    It has something to do with server delays.

    It wasn't updated fully so freezes are normally just bits of chunk data being sent to the client slowly.
    In other words, faulty systems.

  8. #28
    Yes Sottocapo imaginary's Avatar
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    https://www.era-go.com/vb5/forum/era...itch#post15291
    Dolls glitch^
    Today I was just chilling at the start park and someone abused that glitch on me, the msg should pop up on the bottom of the screen

  9. #29
    WE ARE IN THE MEME Pootis Heavy's Avatar
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    On iOS, whenever I'm in a base and when the battery notification appears, I get kicked out of the base.

  10. #30
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    Hi,

    two things:
    Melees are not meant to be used in Multiplex. We have select reward melees and/or others coming up for purchase which can be used. Lots of the regular melees have special effects which don't help in a skill-based environment.

    Moreover, players disappear in Multiplex-Spar, regardless of which game-mode it is. If you're too far away from the other player when sparring him, he will periodically disappear. This is due to how it's all scripted, I'm assuming. It's likely reducing lag client-side? However, is there a way to to make them appear for all Multiplex-Levels? I'm not experiencing such methods in i.e. Gang-Spar even though the arena size is the exact same. Your help would be greatly appreciated.

    Thanks,
    see you on Saturday.

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