
Originally Posted by
D12*
I know I'm late for this post, but I prefer waiting some weeks after the nerfs instead of starting to arguing a day after.
My concern here is the Ion Carbine, since it got a drastic change since the last patch, making it not as good as before. And I'm not saying that the Ion Carbine should be as overpowered as before, but it feels that it doesn't have a lot of chances against spread guns and the clip is too low for its firerate.
Here is a comparison from the statistics of the gun before the nerf and after, so it can be more clear how drastic the change was:
Name - Ion Carbine (before the nerf)
Freeze - 0.14
Firerate - 0.25
Spread - 0.01
Clip - 20
Reload - 0.2
Bullets - 1
Auto - Y
Stacked - N
Name - Ion Carbine (after the nerf)
Freeze - 0.14
Firerate - 0.29
Spread - 0.01
Clip - 10
Reload - 0.3
Bullets - 1
Auto - N
Stacked - N
As I said before, this gun doesn't have a big chance against spread guns, because the spread of the Ion Carbine is too low (0.01 is almost nothing). Another thing is that the clip reduction is pointless, since it has the average reload speed and a very low clip size, making the opponent have a lot of chances to rush while you're reloading.
Before the patch, it would take 5 seconds to empty the clip if you were shooting continuously, and a time of 0.2 seconds to shoot again. But now, it only takes 2.9 seconds to empty the clip and a time of 0.3 seconds to shoot again.
Another thing I noticed is how a portion of the guns that gets a nerf also are slightly buffed in any stat, I'll post some examples here:
I think that we could do the same to the Ion Carbine, just like BitzSam had stated before.
The freeze rate reduction has never been implemented into the gun, and the quote had been taken from a post that was made for already 2 months ago.
So here are my proposals to the gun:
Name - Ion Carbine
Freeze - 0.14
Firerate - 0.29
Spread - 0.01
Clip - 10 17
Reload - 0.3 0.475
Bullets - 1
Auto - N
Stacked - N
It would still be a nerf compared to the old version of the Ion Carbine, but having a clip of 17 would make the Ion Carbine a gun that would empty its clip in 4.9 seconds, similar to the old Ion Carbine. For compensating the clip size increase, a slower reload was made, going from 0.3 (the average reload time of every spar gun) to 0.475.
Name - Ion Carbine
Freeze - 0.14 0.12
Firerate - 0.29
Spread - 0.01
Clip - 10
Reload - 0.3
Bullets - 1
Auto - N
Stacked - N
Having a freeze reduction would compensate the huge nerf it got, and would keep the statement that BitzSam said before (since he said that he would lower the Ion Carbine freeze).
Those two changes would make the Ion Carbine a more balanced gun, not as good as before, but would be a competence against spread users and rushers. Maybe for having this stats, it could be implemented for some days to test how it works. Please consider that the Ion Carbine is a gun that cost event coins, not everyone can get easily.