It is not the game fault 100% but the game does play a part. Most P2W games do. They make the grind for the non-paying player so hard and time consuming, that you have the urge to spend money just to get ahead. Era job payouts suck. The trash spawn rate is way too low for the current amount of players that play daily on the server. The same thing applies to mushrooms as well. Car missions got nerfed and it's always a risk of you getting killed while on your mission. The spawn rate of shells got nerfed to the point where it's more of a currency for trading than selling for gralats. Flowers always been meh as well. The only decent job is pizza but even that is dependent on how fast players can make pizza. You go in stores such as GunPoint or AimPoint and see the gun prices compared to how much gralats you be receiving, I truly won't blame the player if they want to spend iTunes or Google Play. It's just how most F2P games are on mobile.