Quote Originally Posted by Vacci View Post
I think the whole gang wars/cartels idea with Falcone is a great thing in terms of creating a world riddled by gangs. It's just that, in all aspects the game is way too competitive for a friendly environment. Friends are made in according to skill level, same goes for basing gangs, too. To get into a large part of the community, you have to be good at the game and earn the respect of others. It's kind of sad, really.

Continue these weekly discussions. They sound interesting.
That made me think, maybe bases should be transformed to territory. Then it's a mafia type vibe and maybe instead of a certain flag or something in the territory there could be like war areas and tags compete in the areas and most kills on a tag in the area after a random amount of time set within 15 mins - 1 hour gets a Gang Poin (the gang holds it, basically in statics it could say like Gang Coins: x) and at like 250 coins you get 2k reward, 500 = 4k reward, (250 coins = 2k hrs in this) and could have a war 30 minutes after each ends so people could leave the one community and have some time for others idk just a thought lol