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Thread: Why Era is Dying.

  1. #41
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    Quote Originally Posted by LYK08 View Post
    no. I'm saying we let them take a certain number of hours every week. If they want to take more, they'll be taxed. If they monopolise or conspire to, they will be banned.
    That's still something that's indifferent to what I just said.

    I don't think you realize that gangs also do shifts. If they're not doing shifts, they're helping gangs that their friends own gain hours.

    So even if an hour cap is considered, they can just rotate guilds.

    And you can't stop monopolizing, at the end of the day, there needs to be hard proof of it from the two guild leaders, which- one would be ratting themselves and the other out if this was indeed the case.

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  2. #42
    Quote Originally Posted by LYK08 View Post
    no. I'm saying we let them take a certain number of hours every week. If they want to take more, they'll be taxed. If they monopolise or conspire to, they will be banned.
    It will be a 'pay to win' concept. Basing and gralats is different thing. Why would you tax someone who love basing? It is like taxing you for breathing oxygen.

    And you can't assume someone is monopolying bases. It is not wrong for player to monopolise bases but monopolying bases is making the game boring. Just trying to revive basing in era and create new environment so new gangs and experienced gangs can have fair competition.

    And none of the admins is working to fix the basing system. This issue was already mentioned years ago. And where are u admins? If you guys continue depending on bitzsam, the new basing system will take ages to progress. And by the time, problably era only has 500 players.

    Look how the game is going down hill. Look at amount of players online on map. We used to have 2.5k players or sometimes it hit 3k players. Now the server is lagging even though there is only 800 players online. Explain to me please.

    Yet, still pretty sure no admin will stand up and take over bitzsam role.

  3. #43
    Big Cheese Captain LYK08's Avatar
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    No. we need to stop monopolising. We need to pass rules that prohibits that.

    Those who want to monopolise should be jailed for promoting anticompetitive environment.

    An addition to the tax is that is gangs that have already reached their hour cap for that week,
    gang leaders will also have to pay for entering a base to capture it. 500 gralats per member in addition to the per hour tax.

    If a gang with 5k hours has already reached their 50 hour cap for the week, they will be taxed.
    If gang leader sends 25 members into tachi to get the base for an additional 20 hours, the gang leader will pay
    25x500 + 20x1000 = 32500 gralats. If they do it for a year every week, they will pay 1.56 million gralats.

    The money will be distributed through the base pay rate to gangs with less than 5k hours. This is to fund their operations.

    If they do shifts and switch gangs, we cannot do anything about that, but the hours will be clocked by another gang anyway.

    Gangs with more than 10k hours will be taxed doubly for everything.

    - - - Updated - - -

    alternatively, we could have a monopoly tax. If a gang wants to get a second base, they will have to pay for 100 gralats for every single person online in total as the monopoly tax. This is to compensate for the deprivation of the base.

    If 2000 players are online, the gang leader shall pay 200000 gralats to take over another base. The Tax increases to 500 gralats per player if they want to get a third/ four /fifth base.

    Lets say a gang wants to take over 5 bases and there are 2500 players online, they will pay 250000+5000000 = 5.25 million gralats in taxes.
    A TAX DOES THE BEST ATTACKS ON UNFAIRNESS.

  4. #44
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    Quote Originally Posted by LYK08 View Post
    No. we need to stop monopolising. We need to pass rules that prohibits that.

    Those who want to monopolise should be jailed for promoting anticompetitive environment.

    An addition to the tax is that is gangs that have already reached their hour cap for that week,
    gang leaders will also have to pay for entering a base to capture it. 500 gralats per member in addition to the per hour tax.

    If a gang with 5k hours has already reached their 50 hour cap for the week, they will be taxed.
    If gang leader sends 25 members into tachi to get the base for an additional 20 hours, the gang leader will pay
    25x500 + 20x1000 = 32500 gralats. If they do it for a year every week, they will pay 1.56 million gralats.

    The money will be distributed through the base pay rate to gangs with less than 5k hours. This is to fund their operations.
    What operations need to be funded?

    Literally all you do is find people who will help you base and go base.

    There's nothing to fund here. Everything I've bought in this game was from my end, the same goes for literally the rest of Era's basing gang members.

    Era's not going to tax players from not basing, it's one of the largest communities (if not the largest) in-game. It's not benefitting them and at the end of the day, they want players to pay out of their own pocket to improve their supposed 'operations'.

    Graal is a business at the end of the day. They want to milk you for as much as possible without making it seem like it.

    I just don't see it happening.

    I agree that monopolizing bases is like beating a dead horse, but no one gains anything from taxing. It's a flawed concept for the gangs that are getting taxed, and the game itself.






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  5. #45
    Big Cheese Captain LYK08's Avatar
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    no the tax revenue, which I estimate to be around 3 million annually, can be allocated to new gangs to encourage basing. Say, for every hour they hit, every member gets 300 gralats. There will be transfer of resources to the new gangs to help them grow.
    A TAX DOES THE BEST ATTACKS ON UNFAIRNESS.

  6. #46
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    Quote Originally Posted by LYK08 View Post
    no the tax revenue, which I estimate to be around 3 million annually, can be allocated to new gangs to encourage basing. Say, for every hour they hit, every member gets 300 gralats. There will be transfer of resources to the new gangs to help them grow.
    Exactly, that's impactful to Era's revenue (IRL) in itself.


    3 million gralats given to gangs willing to base?
    In Era? Never gonna happen.

    That's 109 Gralat Packs (#3).





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    Last edited by BL1NK; 09-28-2018 at 09:45 AM.

  7. #47
    There is nothing i see that you can fund. And why would you tax people for basing. And where do players get the gralats to pay the tax smh. Basers already can earn gralats when they hold a base. Smh, do u even base or play the game? And stop with your baseconomic, ur baseconomic will only tabulate the data but not changing the way the basing system go.

    - - - Updated - - -

    And about monopolising. It is the basing system who cause this problem. Not the players. It is not stated that monopolising bases is against rules of era. I am just being neutral on this issue even though i really hope duke can be jailed.

  8. #48
    Why punish people for playing the game?



    "The world is being much helped by the suffering of the poor people" -Mother Teresa
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    "Apple seeds average around 0.6mg hydrogen cyanide (HCN) per gram of dry seed. Since the lethal dose of HCN is estimated to be around 50mg, you will need around 85 grams of dry seeds. This is around half a cup... it requires a lot of apples."

  9. #49
    Quote Originally Posted by junz View Post
    That's not how 'lag' works.
    Adding the additional events house won't impact the server in the slightest.
    After adding the 2 event house Could you focus on server improvement?

    at least try it....
    teach how much you love the game

  10. #50
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    Quote Originally Posted by JD M View Post
    There is nothing i see that you can fund. And why would you tax people for basing. And where do players get the gralats to pay the tax smh. Basers already can earn gralats when they hold a base. Smh, do u even base or play the game? And stop with your baseconomic, ur baseconomic will only tabulate the data but not changing the way the basing system go.

    - - - Updated - - -

    And about monopolising. It is the basing system who cause this problem. Not the players. It is not stated that monopolising bases is against rules of era. I am just being neutral on this issue even though i really hope duke can be jailed.
    I agree.

    Some bases don't even pay cash, these being Box and Neo I believe (Tachi has shops but no one ever uses them ).

    I also agree that monopolization was created by a flawed basing system right off the flat, it failed to recognize that gangs (and their leaders, more specifically) can justify that if they help each other out, it's beneficial to everyone involved.

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