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Thread: Base Remodel

  1. #41
    Street Boss Alan Harper's Avatar
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    Quote Originally Posted by BAW Zephlyn View Post
    Lol don't cry...
    You can't just say it's "better." What makes it better and what are advantages and disadvantages. I stated the advantages and disadvantages in my post and you simply said no old one was better. That's your argument. You need facts and proof to back it up. It's better for the gang holding the base obviously because they can spam 2 people down the halls and with no hit timer nobody will ever be able to reach the end of the hall. It would take like 3-5 seconds to get to the end Of the hall, then round the corner and enter flag room will take another 4. And it takes 2-3 seconds to kill someone. How is that "better"?
    You've basically described your own design, with old bbz you can work your way in with grenades etc (there was also a soda machine entrance depending on how old you're talking) whereas your base is 2 hallways with no ability to work your way in you'd just get cut down really fast. With your version attackers have no manuverabe space at all when they enter the flag room unlike the old version and they'd instantly get cut down whereas the old version you'd be able to slowly take over the hallways strategically.

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  2. #42
    Pz is fine just make the flag room entrance wider so that you can't block it with 3 people melee box.

    Bbz definitelly needs to be changed to what it used to be a year ago. Idk why was it even changed, was a stupid idea.
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  3. #43
    If we went back to the old bbz it would be great for the gang holding it. However, I feel it would be impossible to take it. The hallways were really long and by the time you run all the way up them your dead
    Does anyone have a picture of the old bbz?

  4. #44
    idk what this is
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    Quote Originally Posted by Alan Harper View Post
    Pz isn't very rusher friendly imo it has some decent choke point areas whereas bh and bbz have like one choke point which is a double door on both sides of the flag and these doors are not good enough of a choke point for preventing rushing.
    I noticed spamming bar theough pz hallways will actually take 4-5 to completely secure. There's rushers that get through the bar spam, laggers, and people spamming grenades at the flag. I think those door entrances should be a bit bigger even trying to defend it.

  5. #45
    Big Cheese Lord Greg's Avatar
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    Quote Originally Posted by BAW Zephlyn View Post
    If we went back to the old bbz it would be great for the gang holding it. However, I feel it would be impossible to take it. The hallways were really long and by the time you run all the way up them your dead
    Does anyone have a picture of the old bbz?
    The thing is there was never any problems of people complaining it was too hard to take old bbz. These complaints only arose when people talked about changing it back. There were no super bad problems with the old one and it worked well.

  6. #46
    Quote Originally Posted by BAW Zephlyn View Post
    Lol don't cry...
    You can't just say it's "better." What makes it better and what are advantages and disadvantages. I stated the advantages and disadvantages in my post and you simply said no old one was better. That's your argument. You need facts and proof to back it up. It's better for the gang holding the base obviously because they can spam 2 people down the halls and with no hit timer nobody will ever be able to reach the end of the hall. It would take like 3-5 seconds to get to the end Of the hall, then round the corner and enter flag room will take another 4. And it takes 2-3 seconds to kill someone. How is that "better"?
    There you go BAW I'd like to see you come up with a counter argument against Alan Harpers advantages and disadvantages I would have stated those myself idk where you got the idea of the old BBZ being hard to take when it would be much better than the layout you created because your layout would get people to die much much faster easier to defend it and almost impossible for gangs to take BBZ with your layout like I said people will just get bars and do a wall block the whole two door width and spam their bars and both left and right sides you can practically call it boosting your kills at that rate. What are the advantages and disadvantages to both sides of the party with your layout?

  7. #47
    change gangster zone and pz

  8. #48
    Big Cheese Ventus's Avatar
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    Quote Originally Posted by weTaru View Post
    change gangster zone and pz
    What are your reasons for doing so? Input helps coop out if you have any ideas to share as to why.
    Please message me here: http://www.era-go.com/forum/private.php?do=newpm&u=79 if you have any questions or concerns!

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  9. #49
    idk what this is
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    Quote Originally Posted by Ventus View Post
    What are your reasons for doing so? Input helps coop out if you have any ideas to share as to why.
    Just ignore them they probably want graal basing to suck lol.

  10. #50
    Quote Originally Posted by Grandpa Illusions View Post
    Just ignore them they probably want graal basing to suck lol.
    Well why would Coop make basing suck more? There are plenty of reasons above for changing certain reasons although I do agree with Ventus
    Last edited by Kirito; 04-02-2014 at 08:37 PM.

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