what he said
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what he said
Honestly the fact there is so much hate and complaining on this post wont help your situation at all. If you have suggestions for changes make them, all you need to do is share an idea that is actually reasonable and fair and I am sure Sam would meet you halfway. I can understand that you arent happy with some of the changes, thats normal like meph has said human nature is to resist change. But that does not mean you should act like children, if you want something changed put your feelings into something more productive.
I asked sam for a slightly larger clip on the shipka and he met me halfway from 14 to 15, I asked him for faster fire rate for a smaller clip with the p2ks and he met me there too. Those changes are the ones you see now and its resulted from normal human conversations with the decency to actually compromise. If you made proper suggestions perhaps you wouldnt be so upset as you are now.
And also thank you Bitzsam for following through on the suggestions, its made a good case for what can happen rather than what is happening currently.
I honestly love this new update.
Thanks Sam.
Listen Meph, I think you're a pretty mature and honest guy, but man I gotta critique you on this.
First off why is the BAR being considered overpowered, many many many players beat it on a regular basis using other weapons of higher tiers. You guys think this is some god weapon when in reality it was a high freeze spam gun, just like thompson, metalstorm and ghost ripper, and nobody considered those weapons godly as they practically have better stats apart from the 10 damage.
Every game has a hierarchy system, and usually a payment system, you can sacrifice real money to get these really good items or atleast advance to them, or you can work and move up the ladder. These players with these weapons did that, and through time they achieved goals which logically means they deserve an advantage.
You're right, a wallet doesn't mean you should be successful, but this is 2017 and money makes the world go round, it's so easy to beat a BAR, you just need some skill. After all, this has been the goal, to implement more skill based play, so maybe players who haven't advanced in the weapon ladder (haven't earned the weapons nor put as much time into the game) should learn to adapt until they advance in the weapon ladder.
Now that these changes have occurred, players are struck with the fact that a $55k weapon is better than a $200k weapon, which is wrong, who in the right mind disregards price like that. Thats like pitting a Jalopy against a Lamborghini and having the Jalopy win, THAT MAKES 0 LOGICAL SENSE. Every single game has a price system, the higher the price the better the weapon, and a community is what fuels management, as feedback is taken into consideration once there is a large sum of it. I did not see a single complaint about weapons.
Bitzsam is NOT listening to the community, and the only people agreeing with him either; A.) Don't have these weapons, B.) Haven't advanced in the hierarchy system and they are upset due to the fact they haven't learned to beat the stronger weapons (as its very possible) and C.) Are simply staff and they can't argue back.
This is how the world works, and Sam is yet to notice that the players are the community, and disregarding is only destroying your ego. So how about I help you out? Here's some Suggestions
1.) Allow old gun stats outside of spar complex and in bases
2.) Compensate for the change
3.) Re-wire the weapons so there actually IS a hierarchy system, as right now the weapon ladder is destroyed
@Meph
That 10 dmg doesn't mean anything if those shots aren't landing. Did you actually use a bar or just fought against one? There are far more effective guns in basing, pk, and spar so why would I use it? Its rof is still slow even when tapped so its really easy to dodge. Its been nerfed too hard and I wouldn't recommend it in its current state. And why should nerfing the bar warrant all these other changes?
Exactly the game is severely imbalanced now. This had the opposite effect than what was intended. I mean plenty of nerfs have happened in the past but not like this. Majority of admins use these weapons for free on there admin account. Get free grallets on there main. So they don't understand the effort. 15k spar wins is a lot 150k this takes players years in most cases. I don't think an admin that doesn't even have close to these stats should be touching gun stats. Bar cost $100 or a hell of a lot of digging etc i was using it less after last nerf for psg but now it's completely unusable.
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I completely supported the fact in which the bar needed a nerf for sure, along with a few of the other guns- but my problem is the bar seems obsolete now. I base now to see the shipka as well as the pbp more as opposed to the primarily bar, due to the bar nerf. The rof being nerfed makes the gun almost unusable when facing the shipka with a high rate of fire and two bullets, and overall it's 10 damage benefactor still seems to hold no ground when facing a thompson in spar, default rifle, p2ks, etc. (although this could also be due to my lack of skill, but even so facing those same players with a glock allowed me to win.) You have stated this change would keep the gun tiers the same, but that's not the case. There are certainly better guns for basing now (pbp, shipka) and for sparring, (thompson, shipka, etc.). My problem is, the gun hierarchy has changed- though you have stated it would not. It's a subjective opinion, you could still say the bar is better than these guns due to it's 10 damage, but I could also say the gm4 is better because of it's higher fire rate and reload time. I'm all for the idea for nerfing guns to make the game more balanced, but the bar seems not as good compared to certain cheaper guns now. The 10 damage factor doesn't have as much as an effect now since the fire rate is so abnormally low, it'd be hard to kill a gun with a higher fire rate and lower freeze like for example, again, the shipka. The bar seems more similar to the scar now. The scar is cheaper, and also does 10 damage. The scar has a clip of 15 and with the changes, the freeze of the bar is similar as well as rof, but the reload is slightly faster on the scar. I understand there is a week to see if changes are necessessary and to clarify, I'm not saying to revert these changes. I'm proposing the bar be slightly buffed to keep it ahead of the pbp and shipka, as they seem to be the primary basing guns at this moment. I'm all for variety, but all these changes have done is shifted the meta to pbp and shipka being the overused paytoplay guns in base, and as opposed to keeping the bar in it's place as the greater gun to the cheaper guns, it's been nerfed to a point where cheaper guns reign supreme.