Buffing jobs will benefit everyone, nerfing guns will just piss everyone off.
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Buffing jobs will benefit everyone, nerfing guns will just piss everyone off.
To all of those that are complaining, these guns are subject to change at any time, obviously whining about the changes wont do you any good, because rather than make fair and helpful suggestions you are instead making the situation worse. IF you actually want to see something done, maybe you should take the time to actually make some proper critique and share viable stat changes so that you arent completely unhappy. I shared my suggestion and Bitz was fine with compromising on it. If you want to be heard and taken seriously it needs to start by having the right attitude. Dont make it worse for yourself, these changes will most likely happen so at least use some reason in your mindset.
Thank god my beloved shipka isn't completely destroyed.
Sad that it's nerfed but it's a lot better than what was initially proposed.
I can sense that your trying to become an admin just by how much you're sucking up to Sam.
These changes are gonna make veteran players quit and the noobie players will take over Era. Nothing wrong with that since Astro scrubs are on everyday but the thing is they won't have anyone to look up too (A veteran player).
I spent REAL money for these guns and I'll be looking into Apple's rules about such things. Meaning changing a purchasable item(s) and NOT getting compensated.
I actually wouldnt mind a nerf to the GM4 if a knife was added. If its anything like the mp5 knife i am all for it. Maybe make gm4 foldable, so it can be carried on the back. Or perhaps maybe even "ionize" it, meaning to make it look like an ion weapon and have it be sold for ec as many complain of it being overpowered.
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Nah, people just disagree for self-centred reasons like "oh, my gun's gonna suck now" and they are sad they can't exploit the gun's firepower to their advantage. It a selfish thought to be begin with. And then there comes the calculative bunch who attemp to measure the stats with money when sam already attempted to get a balance in the stats.
Its a gun REBALANCE, not a NERF. Some weapons need to be leveraged for the game's playing field to be more fair. Only players who doubt their skills will aggressively oppose this and i see that as a desparate attempt to try and get their personal firepower back.
And even after saying this I'm sure there'll still be people arguing. This just shows a strong lack of adaptability. These players cannot fail to adapt to changes. If the guns affected are not what they are using, I doubt they'll even care - and some would probably even cheer now that the players using those guns will be deemed as "less powerful"
when in actual fact the guns are just undergoing a slight modification in stats that make up for one another.
You can arguing the bar stats are reduced, but if you'd look at its other unchanged stats you will realise its actuallly giving you a distinct advantage.
I think such inadaptability needs to be overcomed, by getting players to try out the new modified stats first. Because then they will start to adapt to the new changes and they'd probably stop complaining.
guns are to be used with skills, not to replace it.
Firstly, before you say Im just trying to act like an admin let me help you erase those illusions youve created. You fail to realize that I myself am a veteran player, I can guarantee you Ive been in this community longer than you have, as Ive played iosEra since its initial release. I own most of the guns that Bitz is proposing to be balanced. So if anything your point holds no merit being that I would still play regardless of the changes. These changes are made with good reason and in fact if you see the rising playerbase then you would be aware of the fact that many many people are getting access to these strong weapons because this game is almost solely pay to win.
That being said, if the guns were not changed you'd see the continued issues we have in basing, forting, and just pking or sparring in general. Because these guns are so strong there is almost little to no incentive to actually try when you can just sit and spam the gun all day and be rewarded for it. Dont believe me? Look at all of the sparrers that benefitted from the chemical gun, or the people that benefit from spamming bars and flamethrowers during forts.
The point I am trying to state here is that this update is for the betterment of the community, and rather than you sit there and complain maybe you can put some useful input in the discussion rather than try to knock me down.
Well people who accuse others of sucking up to be an admin just lack the reason to argue and that's why they attempt to derail from topic by taking criticism to those who oppose them. It's an obvious display of a lack of reasoning and reluctance to admit to the very fact that they've been outtalked. To put it bluntly, these players are salty and sore who are losers in any argument because doing things like That Won't get them anywhere.
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Daaang i hate seing this kind of post in era forum too formal too much trying to be perfect grammar and not on the point huh i dont bother to read the whole content of your post
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Daaan i hate seing this kind of post in era forum too formal too much trying to be perfect grammar and not on the point huh i dont bother to read the whole content of your post
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Well another reason for a player to quit is after working so hard for the expensive gun and to know its a sux gun, if you want more players to stay buff the jobs.
After doing some testing i've changed the GM4 again, new stats are
Name - Ghost M4
Freeze - 0.145 0.14
Firerate - 0.28 0.3
Spread - 0.065
Clip - 21
Reload - 0.6 0.55
Bullets - 1
Auto - N Yes
Stacked - N
Even did a few test spars with it-
out of 8 spars against 4 different people which included 6 GM4s, 1 Bar and 1 ion carbine I won 7 out of the 8 using the rebalanced GM4 stats posted above whilst all of their guns were the unchanged.
Almost won against the ion carbine guy except there was a delay in him taking damage.
Tested the rebalanced bar and i'm happy with those stats. It feel much more fair but is still strong for its price. Went on a 10 killstreak as a solo base attacker against Darkside in BBZ who were mostly using BARs. Ironically one darkside member who kept talking about how bad I am for wanting to nerf the bar died to me 2s in a row whilst he was using the unnerfed version of the BAR against me
This will be great for me as I have 31 guns on Graal and I support this. As I think about it, as long as everyone's gun is nerfed, it'll be great for me to start actually using more guns in my inventory. But here's the thing, as long as these nerfed guns don't become worse than say 100k magnum pistol, I'll be fine. To all those saying all giving consent to this are admin position seekers, thats completely immature. I can't wait to stop using the same old guns on spar just because my lower tier guns would stand no chance against the higher tier guns (more strongly In spar). I would be fine with this, but these nerfs can't exceeed to the extent that a cheaper gun has the same or better stats. For example, flame and electric staff. Had flame not had the flame effect, what would be the point of the extra 20 ec? (Ignoring "rarity" factor) And that would make me fight hard for money that was burned off from me. Other then that, I say brilliant idea BitzSam, Thank you!
Tested out the p2k, also happy with the changed I made. For someone that according to some of you 'doesn't pk/ base or know how to play the game' i'm certainly holding my own as a solo player against a gang of people using the unnerfed/ 'stronger' guns. So if even I can still do well, then you guys who must have significantly more skill than me should be more than fine right?
Nerf AK47. :D :D
Jk.
Yea but you're just proving the point I have been making, that you kept repeating on why balancing is not left to a community decision. Because players only care about the guns they like/ use and will be biased towards keeping them unchanged yet would be fine with it so long as it's only other peoples guns, not theres. Like I said in the post, the list isn't final, a few other guns will probably be added after I finish testing those.
You wanted the chem gun to not be banned when you were using it to boost your spar wins. Then when you were close to 15k and the chem was banned you didn't want the Ion carbine touched as that was what you were using. Now you have the vector and it isn't currently on the list you're thinking if all the guns are being nerfed but vector, that would make vector even better than it is now and give you yet another advantage
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No, if you looked at the new GM4 stats I posted last page you'd see I re added semi/ auto switch
Mtarx spread is deadly
All I'm going to say is that basing was way more action packed and exciting back before the bar got it's first reload nerf. Back 2-3-4 years ago people had fun. There was lots of action always happening everywhere, and there never really was a dull moment. I agree with Killa that the problem here is the amount of work/time required to get these guns. People sit around in astro and around start because they don't feel like working 5hrs a day for a month and a half just to get a gun that for all they know might get nerfed again. Also please tell me how in the world shipka will be worth 120k, but ACR only 12k, because the way I see it after the nerf the ACR will be better! I don't disagree with improving the game. However I will say I enjoy spamming gun walls when I base, that's a whole lot more fun for me then doing 1v1 spars in a base. Sure it takes less skill, but if the players want skill, then they can spar. Basing is meant to be fun not necessarily only to make us better. The whole idea of any game is to have fun, and the best part of Era is the different aspects of it. Like I said if you want to spar and get skills in 1v1 situations that is possible. If you want to base and spam bullets all over and dodge bullets and get lots of kills and kill streaks that's currently possible as well. Era isn't getting worse, because of what was originally here, it's getting worse because of what originality there was, is getting taken away!
I'm ok with the changes made so far. It has to happen sooner or later for the better of the community. Only thing, I'd like to point out is to maybe consider increasing the reload time for m4a3. Its extremely spammy for a gun with such low freeze & high firerate, sooner or later people are gonna get it & spam their way to victory.
if u nerf shipka imam quit it will ruin it for a lot of people
Rip
One I gotta saw is, I'm fine with the changes that will be made if its about giving noobs a chance of winning. But what I'm not fond with is this discussion about gun hierarchies because it seems like an entirely subjective things that is relative to nerfing guns meaning to say I'm ok for example my ion being nerfed but not to the point where a weapon which wasn''t as good as it before is now proportionally better just because it was obtained by a method you judged to be harder to get is rarer or is 'free'. So I'm hoping you keep things as proportionate as possible & not lean so much say Events guns should be nerfed more but auction guns not so much, just keep it fair, if you're going to nert it, then nerf it all equally I don't think reward guns, auction guns or event guns should deserve any subjective favouritism because of how they were obtained, because by that time its no longer about making things fair for noobs its bias.
Just to clarify, what I mean is I''m not saying 200k item should not be better than a 10k item. I'm saying that you can't accurately compare Event Coin items to iTunes/ Reward items/ Auction items & so because you can't accurately judge it, best thing is for all to be nerfed the same. That is the hierarchies should be kept in place each retaining its unique features, none given favouritism treatment like for example Ion being nerfed from being M4a3 level to near Vector level the hierchacies still remain but M4A3 is not nerfed as much because you thinks its not 'free' like Ion.
Ok i just got shipka last month then i got bar today which i got 2 guns this summer(asian timezone) i completely achieve my goals, but now i use it and experienced to use bar and shipka, so i must adapt the upcoming nerf because i already experience using bar and shipka but its gonna be ruin for those ppl who have their guns.
Apply a similar system to spar complex problem solved about base its meant to be heavy fight always since the beginning if u think that your nerfs will actually help your wrong still 1 vs 5 in a base wont help
People pays money to get the same status that are listed in game don't forget that bar got a nerf and most of the guns u listed already gotten nerfed
And of curse people care about the gun they use because they paid for it you might not know how it took people a month or more working to get bar hence sam you got it for free for sure u dont know how worthy guns is to players specially the ones they always use and how hard people worked to get it
Find a new solutions. If u want a skills perhaps u sam have the time to apply your ideas in the upcoming county side such as making a new way to base in county side basses that focuses more on skills/combat and maybe make a spar complex building there in the new county side and make it works like u want focusing on skills/ combat it would be waste of time applying that coz there is something called mpx already for combat/skills.
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You didn't read what I said or read my response to that guy. Both of those guns are being nerfed so what are you trying to say?
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You don't understand the context of gun hierarchies I was referring to. I said despite the rebalanace the guns hierarchies would remain UNCHANGED. Meaning whilst the guns are each worse than before, they aren't worse than certain guns that they were better than before. Just the extent that they are better will not as be high as before.
Eg bar will be slower and worse than current bar, but so will the gm4. Meaning both guns are worse than before but the bar still remains stronger than the gm4 and etc
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I didn't get my bar for free I paid for it aswell before I became staff. I'm happy for things I paid for to be nerfed to make the game more skillbased because it makes the gameplay a more rewarding experience than the mindless repetitive spam fighting that it currently is.
You're a baser part of one of the larger gangs part of the gang 'truce, so I don't expect you to understand as the majority of your time spent on this game within the past few months would have revolved around defending a base by standing in a doorway spamming a bar