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Thread: Basing Idea's / Gang Wars

  1. #1

    Basing Idea's / Gang Wars

    "There wasn't a new base for a white and player count is higher and higher. You can't simply take with 4 anymore, can't simply chill in base because someone will always pk in it. And of course that damn starting tutorial that explains how to take bases which makes all noobs flag rush...Annoying. Anyway, we, basers hope to see a new base soon"
    -Yogy
    Thread:http://www.era-go.com/forum/showthre...new-base/page3

    "so much pro gangs that been taking over bases everyday, it kinda hard for the new gang to take base and gain hours. its get so annoying now."
    -Drizzle
    Thread: http://www.era-go.com/forum/showthre...getting-to-har

    This Is Just a idea ^.^
    __________________________________________________ __________________________________________________ ______________________________________________
    <b>Small Zones</b>
    -Mafia Zone
    -Gangster Zone
    -Black Holst Zone
    -Blazing Bandits Zone
    -Tachi Zone
    -Lethal Securities
    -Guerre Zone
    -Pirate Zone

    <b>Big Zones</b>
    -Neo Zone

    On my alternative Meaning.
    They Should Make bases that give a half a minute,
    like
    1 hour=30 Minutes.
    1 Minute=30 Seconds

    I feel like each zone should have 1-2 small bases
    that give each a half a minute.
    Small bases should ban all event weapons,
    Big Zone should allow everything

    Red Box(Zone)

    Blue Box(War Zone)
    Perks:
    $100-250 Gralats every 10-45 Minutes
    Others:
    -Fort Killers
    -Gang Wars

    Black Box's
    Perks:
    -Get 10-99 Gralats Every 15-60 Minutes
    Others:
    -None
    Ban's:
    -Event Guns
    (Melee's Allow- Ion Carbine Not Allowed)

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Gang Wars-
    It should be based off Skills and Team Work.
    Gangs should be awarded by The Most Kills,
    Best Teamwork and Skills(Other)
    Best 2/3 Wins

    Awards:
    First
    1+ Point to The Gang(Gang Shop)
    1+Gang Coin(Coins For Gang Shop)
    5+Event Coins

    2nd
    3+ Event Coins
    $10,000 Gralats

    3rd
    1 Event Coin
    $5,000 Gralats
    __________________________________________________ __________________________________________________ ______________________________________________

    Gang was idea was taken from Playerworlds Era
    But all i did was put it into a iEra idea/my own.

    - - - Updated - - -

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  2. #2
    Street Boss Vacci's Avatar
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    Nerfing timers won't stop large gangs from monopolizing the base. Players would complain if their precious EC guns were to be banned in certain zones. Even Meph, who designed neo base, allowed EC weapons in neo because it'd be wrong to ban something a player paid for.

    The zone thing seems strange to me...breaking up a zone into more zones. Plus, you didn't say how you would go about capturing said small zones.

    Gang Wars was a project by John. It was dropped as he left the staff team http://www.era-go.com/forum/showthre...cial-Gang-Wars
    Author of EraAWSD: http://era-go.com/forum/showthread.p...l=1#post195094 (Updated 15-09-2015)

    Just some music... https://www.youtube.com/watch?v=h41Rrk_6rzs (Updated 02-20-2016)


  3. #3
    Quote Originally Posted by Vacci View Post
    Nerfing timers won't stop large gangs from monopolizing the base. Players would complain if their precious EC guns were to be banned in certain zones. Even Meph, who designed neo base, allowed EC weapons in neo because it'd be wrong to ban something a player paid for.

    The zone thing seems strange to me...breaking up a zone into more zones. Plus, you didn't say how you would go about capturing said small zones.

    Gang Wars was a project by John. It was dropped as he left the staff team http://www.era-go.com/forum/showthre...cial-Gang-Wars
    Ooo yeah

    - - - Updated - - -

    Quote Originally Posted by John98 View Post
    Ooo yeah
    Small Zones, Vault with 50/50 Hitpoints

    Big Zones, The Circle with 20/20 like Neo
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  4. #4
    The zones idea seems to me like it would be implemented to induce all-out war amongst gangs.
    This also means that the dominant gang controlling the main base,would seek to gain control of the small base,increasing income and adding on to their basing time as well,although assuming smaller gangs would be fighting for it,it would be more competition to hold said small base within a certain time limit.
    Gang wars,pretty cool idea,but as Vacci pointed out,was John's idea,but he was fired before it came to fruition.
    He ran test runs,I still think it's still an amazing idea to spice up the basing scene.
    Mainly on Era-Go,so if you're wanting to talk to me about a subject,shoot me a message or you could even private message me in-game!
    Always have a fun time,even when you're not!


  5. #5
    1.GPN-(Gangster Zone)
    2.Kin-(Neo Zone & Pirate-(sometimes))
    3.MaelStrom(Guerre Zone)
    4.Menace2Society(Black Holst Zone)
    5.NaturalBornKillaz(Lethal Securities)
    6.DarkSide(Blazing Bandit Zone)
    7.Navy(Pirate Zone)
    8.Grim Reapers.(Tachi Zone)
    9.Obsidian(iFreeze)(Gangster Zone)
    10.DeadSec(Black Holst Zone)



    Allied:
    1.GPN, 9.Obsidian(iFreeze)(Different Time Zones)
    4.Menace2Society, 10.DeadSec(Different Time Zones)

    War:
    7.Navy,2.Kin(All The Time)

    No of the Above But Sometimes War:
    3.Maelstrom
    6.DarkSide
    5.NaturalBornKillaz
    8.Grim Reapers.

    Now Look 1 month into this.

    Top 10 Gangs Who Get The Most Hours In the Whole Month(if it's Incorrect, let me know)

    Any other gang behind it has a big time laps between it

    Example:


    TimeLaps.jpg

    - - - Updated - - -

    Not Many Newb Gangs Get the change to become big and famous

    - - - Updated - - -

    Everything is a struggle now
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  6. #6
    Street Boss Vacci's Avatar
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    I think what happened was that all the old veteran players created those gangs in that list. In a way, they represent the top tier of PK'ers. Then, all the newer players that make it to the top just join one of those top gangs. I think M2S is the newest gang in the top list right? It's incredibly difficult to break into that top list because that's where all the good players are taking up pretty much all bases. According to your list, only Mafia is left free.
    Author of EraAWSD: http://era-go.com/forum/showthread.p...l=1#post195094 (Updated 15-09-2015)

    Just some music... https://www.youtube.com/watch?v=h41Rrk_6rzs (Updated 02-20-2016)


  7. #7
    Quote Originally Posted by Vacci View Post
    I think what happened was that all the old veteran players created those gangs in that list. In a way, they represent the top tier of PK'ers. Then, all the newer players that make it to the top just join one of those top gangs. I think M2S is the newest gang in the top list right? It's incredibly difficult to break into that top list because that's where all the good players are taking up pretty much all bases. According to your list, only Mafia is left free.
    Mafia is being Taken By Mercy Now
    Soon to Rise up with 7 Event weapons over 100 event coins

    - - - Updated - - -

    Embro Would be on my list For mafia, but the gang has shutdown/taken a break
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  8. #8
    I disagree with differentiating between types of bases, and having there be different a amounts of time given for holding a certain base. THAT should remain the same.

    If possible, Some sort of gang wars event should be implemented, and to coincide with it, there should be some sort of "gang shop." In my opinion, there should be no bans on anything in base, have it be on event items, healing devices, or anything else. Players should be allowed to use the things they have bought and earned to help them control a base and kill other players.

    The biggest problem right now in the world of basing, is that smaller, less experienced gangs have very little chance to the rise to the top, due overcrowded bases, dominant experienced basing gangs, and massive alliances between gangs. However, I do not see any way of deterring this issue,

  9. #9
    Quote Originally Posted by Collin Rosato Magus View Post
    I disagree with differentiating between types of bases, and having there be different a amounts of time given for holding a certain base. THAT should remain the same.

    If possible, Some sort of gang wars event should be implemented, and to coincide with it, there should be some sort of "gang shop." In my opinion, there should be no bans on anything in base, have it be on event items, healing devices, or anything else. Players should be allowed to use the things they have bought and earned to help them control a base and kill other players.

    The biggest problem right now in the world of basing, is that smaller, less experienced gangs have very little chance to the rise to the top, due overcrowded bases, dominant experienced basing gangs, and massive alliances between gangs. However, I do not see any way of deterring this issue,
    "Facebook Event," Not all Ec are earned. but i do agree with,"In my opinion, there should be no bans on anything in base, have it be on event items."
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  10. #10
    Veteran killakev's Avatar
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    bump, this is a good idea (don't agree with the time nerf tho)

    lets see some other gangs be effected by changes to bases/style of basing now as well.

    if they ever open countryside that should help somewhat too but im sure those bases will be claimed by another bigger/op gang as well

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