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Thread: Weapon Attachment Alternative- Weapon Internals!

  1. #11
    Quote Originally Posted by Lazerlatte View Post
    Nonononono, the reason I suggested this is because Sam CANNOT do actual attachments. Most of you're idea is basically what he said cannot be done because of all the gfx work needed.
    Attachments require little to no work at all...

  2. #12
    Big Cheese Captain Lazerlatte's Avatar
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    Quote Originally Posted by Distorted View Post
    Attachments require little to no work at all...
    Tell that to Sam and he'll probably laugh in your face

  3. #13
    Gunsmith lexon's Avatar
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    listen...sam is taking about how changing the gfx for every gun in era is alot...his idea doesn't require alot of work...i can add attachments to guns in less than 30 seconds...so having like 5-10 guns that have attachments is really easy to make.



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  4. #14
    Gun Admin BiTzSam's Avatar
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    Quote Originally Posted by lexon View Post
    listen...sam is taking about how changing the gfx for every gun in era is alot...his idea doesn't require alot of work...i can add attachments to guns in less than 30 seconds...so having like 5-10 guns that have attachments is really easy to make.
    Lolololol drawing attachments on guns I don't even consider as part of the work needed to make attachments because that takes 0 time.
    What takes up all the time is gani'ing it.
    Say you have 3 attachment configurations for each gun- each gun has roughly 4 ganis that make it up (walk, fire, idle, reload), thats 12 ganis needed for one gun. If the attachment is a laser or grenade launcher then that means double the amount of gani files for the different mode. Now say the gun has 2 other skins then that means you need another 24 ganis, 36 gani file total to make up attachments for one gun and two of its skins. And that is if the attachments did nothing but change the look, if I added functionality like being able to turn a laser on or off or fire a grenade launcher then you'd need to add roughly 10 more gani files for each skin. one gun. And that isn't including the fact that you need to make new levels to place the attachments and edit the guns script to include the attachments.
    I think it is fair to say there are at least the same amount of skins as actual guns, and from guessing i'd assume there are atleast 60-80 guns. This means I would need to do attachment ganis for 120-160 guns, times that by 12 since I said each gun has 12 attachment configs with 4 ganis in each, so i'd need 1440-1920 gani files to make 3 attachment configs for each gun in era. Roughly 500 if I only did one.
    And again that isn't including the scripting and levelling, and that was a very minimal estimate as I didn't incude the extra ganis that would 90% be required, which would basically double those numbers.

    There is so much work involved i'd probably hire anyone who could gani attachments for every gun by themselves, it would take at least a year and I know I wouldn't be able to stay focused for that long which is why this isn't happening anymore, and also because it literally won't be possible thanks to skins and some guns already having attachments

    Easy, lol.

    - - - Updated - - -

    Quote Originally Posted by Bombastic947 View Post
    He said it wouldn't be done because of how some guns have multiple skins and some skins have attachments and each one of those skins would need a graphic and gani for each attachment. It is too much work. I suggest making a few new guns with the ability to have attachments. It would probably still be a lot of work but it would be a lot less then doing attachments for a bar seeing as how it is just one gun with several skins.
    This is correct. The only attachment related thing possible would be things that alter stats but not appearences like the m4 attachment. But I'm not fond of the idea because it would be confusing to new players going up against what they think is a normal sten but is actually an upgraded sten that owns the one he has. Also i'm not a scripting wiz and era doesn't have the gui or existing scripts that really do this. (M4 script only works for bullet modes and is made overcomplicated making it hard to read/understand) it would have to be rescripted probably by snk and he is busy enough as it is with country town and having to pretty much script everything for all the holiday events

  5. #15
    Street Boss Martin's Avatar
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    Try to have a gun with an attachment but not any new gani files and appearance changes
    somewhat like the M4 + Add-on

    Have a Select Fire attachment for the Adaptive combat combat rifle so it shoots 1 bullet
    something like dat

    does it need a new gani file? ...

    I recommend you dont add attachments to guns which would be requested to have skins in the future
    like Ion Carbine
    4 files for normal firemode
    4 files for firemode
    3 files for sword
    like dis?
    correct me if im wrong
    Graal Playerworlds, Apocalypse Guns Artist
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  6. #16
    Veteran Smilez's Avatar
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    If you want a gun with attachments then buy a socom lol
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