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Thread: Adding to the Alignment Idea

  1. #1
    Street Boss Lepto*'s Avatar
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    Gangster Hat Adding to the Alignment Idea

    the alignments were meant to be some type of role in the game, however, they seem to be not much of a deal to people. So what if their was some type of incentive for the different alignments?

    some possible ideas could be:

    Gangstar=+1 attack damage
    neutral=very slight speed boost
    cop=deflects 1 damage from bullets

    somewhat might not make sense, and i know there might be other threads about this, but I just feel like the alignment system should have a bit more to the game. share ideas about this thread below, and if you like it, consider adding on some more ideas for the alignment.Attachment 21580
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  2. #2
    Crow Greeze's Avatar
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    hmm, i agree this would push people to have different alignments, but the +1 attack damage i don't like... maybe +1 melee damage? and for cop -1 melee damage recieved?
    what's with the chicken head though?

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  3. #3
    Big Cheese Captain Lazerlatte's Avatar
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    I agree that alignment should have an impact on gameplay, but it should either be harder to change alignment or changing should come with negative effects that are temporary. Either that, or make Cops and Gangsters factions that players choose beforehand and then adding alignments specific to each faction.

  4. #4
    Street Boss Lepto*'s Avatar
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    Quote Originally Posted by TrueGabipants View Post
    hmm, i agree this would push people to have different alignments, but the +1 attack damage i don't like... maybe +1 melee damage? and for cop -1 melee damage recieved?
    what's with the chicken head though?
    The chicken head? Oh! I was trying to add that into my signitiure. I was wanting to get it added into countryside.

  5. #5
    Crow Greeze's Avatar
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    oh.

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