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Thread: Lucky Draw at theatre

  1. #151
    Player Relations Admin Ace's Avatar
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    Sounds good
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  2. #152
    Player Relations Angel2874's Avatar
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    I suggested 1 saber, and then if the saber gets choosen and someone wins, it will add a random saber to there acc, same thing goes for double, i think you said this couldn't be done right?

    Need help? Just Message me I will gladly help!


  3. #153
    why must be the lucky prize choose from events item?why doesn't make something special new item like gold m4 ?
    Why we still need hardwork earn events coin if there're this lucky draw

  4. #154
    Quote Originally Posted by 1111 View Post
    why must be the lucky prize choose from events item?why doesn't make something special new item like gold m4 ?
    Why we still need hardwork earn events coin if there're this lucky draw
    I didn't think it would be an issue to be honest. I've learned from this we need to create special 'free' items in the future.

  5. #155
    What is the difference between the most recent list of probabilities (Post #150) and the list that contains two of each type of saber (Post #149)? The most recent list clearly has less items, but each item has a lower probability instead of a higher one (changes from 3.44 to 2.85). Which one is the one currently being used?
    Also, in the most recent list, the blue lightsaber has a 2.85% followed by a 28.57%, unlike the other items which have a 2.58% followed by another 2.58%.

    Quote Originally Posted by snk View Post
    HTML Code:
    Item: ChaplainDagger 2.857142857% 2.857142857%
    Item: EventItem_29Knife 2.857142857% 2.857142857%
    Item: EventItem_ArtilleryCannon 2.857142857% 2.857142857%
    Item: EventItem_Bamboorod 2.857142857% 2.857142857%
    Item: EventItem_BloodDagger 2.857142857% 2.857142857%
    Item: EventItem_Gun_GasLauncher 2.857142857% 2.857142857%
    Item: EventItem_Hell 2.857142857% 2.857142857%
    Item: EventItem_HunterKnife 2.857142857% 2.857142857%
    Item: EventItem_IronBreaker 2.857142857% 2.857142857%
    Item: EventItem_Katana 2.857142857% 2.857142857%
    Item: EventItem_Legend 2.857142857% 2.857142857%
      Item: EventItem_LightSabre_Blue 2.857142857% 28.571428571%
    Item: EventItem_Luger 2.857142857% 2.857142857%
    Item: EventItem_MiddleAge 2.857142857% 2.857142857%
    Item: EventItem_RedMace 2.857142857% 2.857142857%
    Item: EventItem_Scimitar 2.857142857% 2.857142857%
    Item: EventItem_SpiritDagger 2.857142857% 2.857142857%
    Item: EventItem_Stungun 2.857142857% 2.857142857%
    Item: EventItem_ToxicBlade 2.857142857% 2.857142857%
    Item: EventItem_Water 2.857142857% 2.857142857%
    Item: Gun_AK74u_SD 2.857142857% 2.857142857%
    Item: Gun_ChainsawGun 2.857142857% 2.857142857%
    Item: Gun_FlameThrower 2.857142857% 2.857142857%
    Item: Melee_DragonDagger 2.857142857% 2.857142857%
    Item: Melee_InquisitorDagger 2.857142857% 2.857142857%
    Item: Melee_KuroMachete 2.857142857% 2.857142857%
    Last edited by General Wang; 08-25-2013 at 06:44 AM. Reason: Added the most recent list.

  6. #156
    Quote Originally Posted by snk View Post
    I didn't think it would be an issue to be honest. I've learned from this we need to create special 'free' items in the future.
    I just wish can replace/remove list/their prize (100ec item saber,double,flame,gas launcher) to another item or less then 50ec item...hope the wish come true...

  7. #157
    Quote Originally Posted by General Wang View Post
    What is the difference between the most recent list of probabilities (Post #150) and the list that contains two of each type of saber (Post #149)? The most recent list clearly has less items, but each item has a lower probability instead of a higher one (changes from 3.44 to 2.85). Which one is the one currently being used?
    Also, in the most recent list, the blue lightsaber has a 2.85% followed by a 28.57%, unlike the other items which have a 2.58% followed by another 2.58%.
    This is the one we're using
    HTML Code:
    Item: ChaplainDagger 3.448275862%
    Item: EventItem_29Knife 3.448275862%
    Item: EventItem_ArtilleryCannon 3.448275862%
    Item: EventItem_Bamboorod 3.448275862%
    Item: EventItem_BloodDagger 3.448275862%
    Item: EventItem_Gun_GasLauncher 3.448275862%
    Item: EventItem_Hell 3.448275862%
    Item: EventItem_HunterKnife 3.448275862%
    Item: EventItem_IronBreaker 3.448275862%
    Item: EventItem_Katana 3.448275862%
    Item: EventItem_Legend 3.448275862%
    Item: EventItem_LightSabre_Blue 3.448275862%
    Item: EventItem_LightSabre_Green 3.448275862%
    Item: EventItem_Luger 3.448275862%
    Item: EventItem_MiddleAge 3.448275862%
    Item: EventItem_RedMace 3.448275862%
    Item: EventItem_Scimitar 3.448275862%
    Item: EventItem_SpiritDagger 3.448275862%
    Item: EventItem_Stungun 3.448275862%
    Item: EventItem_ToxicBlade 3.448275862%
    Item: EventItem_Water 3.448275862%
    Item: Gun_AK74u_SD 3.448275862%
    Item: Gun_ChainsawGun 3.448275862%
    Item: Gun_FlameThrower 3.448275862%
    Item: Melee_DragonDagger 3.448275862%
    Item: Melee_InquisitorDagger 3.448275862%
    Item: Melee_KuroMachete 3.448275862%
    Item: Melee_LightSabre_Double_Blue 3.448275862%
    Item: Melee_LightSabre_Double_Green 3.448275862%
    If you add up the Light Sabre (normal) % = 6.88% win
    If you add up the Light Sabre (double) % = 6.88% win.
    there is now only 13% chance to win a Sabre, 86% chance to win another item.

    Post #150 was summing up all the Sabres but counting them as one entity -
    HTML Code:
      Item: EventItem_LightSabre_Blue 2.857142857% 28.571428571%
    Per Sabre chance to win one was 2.857142857%, the 28.571428571% is all the Sabre's added up (2.857142857 * 10 (total types of sabres) = 28.571428571. This is ignoring the 4 we have included)

  8. #158
    Well done to snk who figured out a better way to do things then to just remove every saber.

  9. #159
    Quote Originally Posted by Poorface View Post
    Another thing: if it's a random item, make all sabers count as one item in the array you make. It's the most expensive item and there's a 50% chance to get it
    Thank this guy - although his % was incorrect he had a valid point. Thank you Poorface.

  10. #160
    This lucky draw prize got 100ec item will be great for player who lazy earn EC and wish to get 100ec item but unfair for who got 100ec item earn EC by work hard... After they won the 100ec item by easy keep showoff they better b'cos lower online time and got 100ec item...

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