Quote Originally Posted by Meph View Post
There is no such reality as "something for nothing" -- it's not an entirely new concept =D.

To make money digging shells, you must first purchase a shovel and engage in hours of labor.

To make money mining, you must first purchase a drill, and engage in hours of drilling for rocks, which you then put into a machine in the hopes of yielding a profitable harvest.

To make money in Base Battle, you must first attract a winning team by demonstrating yourself as somebody who can benefit them in the same way. As in the other jobs, the practice required to reach this level takes hours of preparation, but the rewards are there for those who attain it.

It's possible to play basebattle and never lose a penny -- you would just have to be skilled enough. There are plenty of teams out there that could do this =D

You've got to put the wood in the fireplace before you can expect it to produce heat. You cannot expect output without input.

If there were no element of "losing", it would also open the doors for people to boost money.
Well, i can't agree any less, its true, so yea i would love to see this in the game. The only thing that is different about this than any other job, in digging, when u purchase a shovel u are 100% certain of getting an income, in this occasion there's a 50% chance of income, depending on the team strength, But yea as u said u cant expect an output without input.


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