I really like this idea, but however I just do not see this working in a game like Graal. Mainly due to the gameplay mechanics. Ammo would run out VERY fast, due to players basically getting better and being able to dodge bullets better. For a system like limiting bullets to work this game needs a much more realistic aiming system with the gun, such as CSGO or COD or other similar FPS games. Currently players, no matter how 'skilled' can only aim in the general direction of their opposing player, meaning quite a number of bullets will be missed and wasted. The only time I can see this "limited ammo" system actually working is if the players shooting each other are in extremely close proximity of one another. I love the idea Sam, but the way the game currently plays does not support this idea of yours.




