Results 1 to 10 of 1137

Thread: READ- Weapon Rebalancing

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Zephlyn
    Join Date
    Aug 2013
    Location
    Chile
    Posts
    3,295
    I love the idea of having a balance of the guns, so the game becomes based on the skill, not on the money someone can invest on a game. I would really like to see certain guns getting a buff too.

    Also it would be nice if you could make it possible to make certain guns difficult to use, but high rewarding when you master them. Such as low freeze, low rate of fire combination.
    Quote Originally Posted by BiTzSam View Post

    Name - Shipka
    Freeze - 0.21
    Firerate - 0.29
    Spread - 0.09
    Clip - 20 14
    Reload - 0.15 0.35
    Bullets - 2
    Auto - N
    Stacked - N

    Reason- not too much wrong with the gun statistically aside from the extremely low reload time paired with excessive clip size for a gun with relatively high spread, firing 2 bullets. Allows for too much bullet streaming with little to no consequence of spamming constantly. Longer reload/ smaller clip size should slightly remedy that, allowing more openings during reload to engage the user
    This is the only change that I really thing that is not necessary. The Shipka would empty its clip in 7 shots and reload much slower than before, making the Shipka a really slow gun, considering that the freeze of the gun is really high.

    Shipka was made for only PK purposes, and adding less clip and more reload time would make it a gun that would kill you really easily on a 1v1 situation (if it was not already difficult to win 1v1 situations with it).

    If the Shipka gets nerfed like that, then I think that a fair decision would be to make it stacked or make it a 10 damage gun.
    Last edited by D12*; 05-05-2017 at 12:55 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •