The Multiplex was created to give "the illusion of skill-based play", taking away the spam and practical toxicity of weapons such as the Ion Carbine and the BAR. Don't give any excuses about how it depends on the player's skill, skill or not, it's unfair, and you'll see me mention why further on.

I changed my opinion on this when I realized that without this, the players that have giant spar kills and wins are the only ones looking to defend this, thereby they can continue to be the only ones that gain. Plus, if you glance back, they're the only ones that don't want this, you need to see the bigger picture.

Doing this is at least a start to changing the thought of "spam to win", at least give it a shot.
I see why BiTzSam is trying to do this (at least I think so), and that's because these new players don't stand a chance against older ones, and the game seems to only benefit those who are older.

Yes, it might be partially because of experience, but these weapons don't make it any better for them to get anywhere.

Quote Originally Posted by Anero View Post
There's no real "versus", because from an objective POV, Multiplex is better.

I wouldn't call the skill-based part an illusion. The statistics you can set have all been tested for many months. There is no OP build. And no, people don't only use the same statistics. Of course, many go with a build focusing on high RoF but that's only because they are used to it. I've seen others go for builds focused on spread, or freeze. Just because it's not common, just because not many people do it, doesn't mean it's a worse build. If you think some guns don't require skill or effort, then that is your subjective opinion, not much more. Some people are good having incredibly low freeze, others solely rely on their fire rate. That's how it is - there's a variety of spar styles around.

The only real point that's in favor of Complex, is that there's more gun diversity. In order to keep it skill-based, we had to cap the statistic range at some point and keep it within. We can't offer overpowered EC items or other ridiculously strong weapons. And that's the point.

People who enjoy having an unfair advantage over other players, go to Complex.
The one's seeking (the illusion of) skill-based play, go to Multiplex.


There are no two opinions here - these are conclusions you'd draw from an objective point of view.