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Thread: Balance Idea

  1. #31
    I had an idea make some more gold skins u have to pay money for skins anyway why dont u make gold skins that u will have to buy for 40k but for that u gun dont get rusty again and does 1damage more like it is in good shape

  2. #32
    I like this idea is it implemented yet?

  3. #33
    Overlord Sottocapo N!chola$'s Avatar
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    Quote Originally Posted by Donald View Post
    I like this idea is it implemented yet?
    It's better then the idea of nerfing all the good guns now.
    Ask me anything and ill try my best to answer

  4. #34
    I can agree and disagree on this idea with some terms in response, I agree with this idea since it will make the game more balanced but what I don't agree on is the chance of getting a 9 dmg or 10 imagine if two equal players are sparring with bar. Let's say they're both equal in skill. this will turn it into an rng (luck based spar) instead of skill. I would love your idea Sam if this only works in pking, but not sparring.

  5. #35
    Player Abdullah1441's Avatar
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    Good idea, BiTzSam...
    Formerly known as "AliGamer911".

  6. #36
    Big Cheese Amazing Ace's Avatar
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    To the sparring defense yeah you might lose if you roll low but you could also roll high a few times in a row as well. RNG usually averages around 50% overall.

  7. #37
    Quote Originally Posted by Archer Savage View Post
    I can agree and disagree on this idea with some terms in response, I agree with this idea since it will make the game more balanced but what I don't agree on is the chance of getting a 9 dmg or 10 imagine if two equal players are sparring with bar. Let's say they're both equal in skill. this will turn it into an rng (luck based spar) instead of skill. I would love your idea Sam if this only works in pking, but not sparring.
    Pking has no problem bitsam problem is about spar, if this affect pking then its f up

  8. #38
    I don't like this idea. Like others mentioned if you lose cause your gun did less damage because RNJESUS didn't like you that day I'd be mad. Plus you're trying to make skill a more needed factor, and how is skill... enforced for lack of a better word, if you don't deal the same consistency of damage.

    Consider this example: The idea's implemented, you and your opponent have the same gun that does 9 damage, but CAN do 8 sometimes. That means normally, 6 shots of 9 DMG to kill. However, in this particular instance, 5 of your bullets did 8 DMG making you have to hit them one extra time. But while you have to hit them that extra time, they were fortunate and didn't deal any 8 DMG shots and only had to hit you 6 times. You hit each other equal times, and you hit him with 6 shots first, however because rng messed you up, you lost. Because of you and your opponents smack talk before your face-off, you lose immense amounts of face. Your girlfriend leaves you, your parents disown you because you have dishonored your family, and you are no longer able to find work. You raise your fists in the air in defeat, cursing Sam, who implemented the rng damage stuff.

    While 5 of the bullets seems a tad bit extreme, it definately can and will happen, probability and stuff. Point is, it ultimately isnt fair. In every situation. Now I'm interested in knowing if its just spar or in normal pking. Cause if its spar i would say absolutely not, but pking... well i wouldn't be as against it, but i still would.
    Last edited by Toxic132; 05-08-2017 at 04:58 AM. Reason: I got to caught up in my story i forgot to complete a thought.

  9. #39
    Yes Sottocapo imaginary's Avatar
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    2015 thread

  10. #40
    Quote Originally Posted by imaginary View Post
    2015 thread
    ...

    *cough*

    I guess this idea was nulled lol

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