
Originally Posted by
Donald
Thats cool are you going to increase the M4A3 reload time. Its basically like GM4 & Ion Carbine before nerf, both guns are going to have significantly longer reload 0.5-.55 but you only made M4A3 0.35. I try my best to take advantage of when a players reload time is & against a gun with such high firerate & low freeze, I can say from experience its going to quite difficult.
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I just recently attacked a gang in tachi with a noob gang. Overall, i'd say it was quite fun provided both sides had roughly the same amount of players. Both gangs had equal opportunity.
I'm initially for the move to nerf the guns but now I'm more on the fence.
It seems to be me a lot of noobs are more than wiling to iTunes for bar.
Just a thought but maybe the problem is these allies not necessarily the guns? I mean Bitzsam's theory is if Cheaper guns could compete with OP guns maybe more people would base & if more people base the allies wouldn't be able to work because the allies had to defend their own base. Something I'd like to point out is not all alllies work like that, some allies work like my active members help you 12 hours then they take turn vice versa. Also some are just subs that never take the base & they only help the main gang forever in which case the alliance would still work. On which case their superior numbers would still come out on top. However, one could argue that if true that Op guns weren't as OP & cheaper guns could compete one would be able to easier recruit allies to help raid.
Personally, I don't know if things will work out that way only time will tell.