Quote Originally Posted by Xur View Post
After thinking I think some nerfs were nesscesary, but he went way too overboard with this. Nerfing guns that never caused a problem destroying everything but the only gun that needed a small nerf was bar
You don't understand that in a game with guns with similar stats, you can't nerf one gun and leave the rest. If you do that then guns will become signifcantly better than other guns or everyone will just move onto the new 'best' gun. The two main guns that caused problems were BAR and gm4. The other high firerate guns were nerfed as a ripple effect so that they didn't become better than the nerfed guns

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Quote Originally Posted by Drdetroit View Post
Well said Donald. But I seen (maybe even this thread) it's more then just sam that made the choice it's all the middle management that came to the conclusion to destroy what wasn't broken in stead of adding content.
Sorry but that's just a stupid argument. There obviously was a problem, just not to you as you were a bar/gm4 user but to everyone else there was. You don't just add 'new' guns to change things. You don't even see that this nerf now allows for more breathing space in new guns with different sets of stat combos.

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Quote Originally Posted by Prancer View Post
Name - Metalstorm
Freeze - 0.16
Firerate - 0.26 0.265
Spread - 0.12
Clip - 28 24
Reload - 0.2 0.22
Bullets - 1
Auto - N
Stacked - N


Name - BAR
Freeze - 0.2
Firerate - 0.3 0.28
Spread - 0.08 0.075
Clip - 20 15
Reload - 0.5
Bullets - 1
Auto - N
Stacked - N

This stats will make bar balanced and way useful than it is now

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Name - Gas Launcher
Freeze - 0.3 0.35
Firerate - 0.26 0.3
Spread - 0
Clip - 3 5
Reload - 0.2 0.25
Bullets - 1
Auto - N
Stacked - N


Name - Ion Carbine
Freeze - 0.14 0.155
Firerate - 0.29
Spread - 0.01
Clip - 10 15
Reload - 0.3 0.33
Bullets - 1
Auto - N
Stacked - N

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Name - Ion SMG
Freeze - 0.13
Firerate - 0.33 0.31
Spread - 0.06
Clip - 12 14
Reload - 0.3 0.4
Bullets - 1
Auto - Y N
Stacked - N

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Name - M8a1
Freeze - 0.175
Firerate - 0.4 0.33
Spread - 0.16
Clip - 16 14
Reload - 0.35 0.4
Bullets - 1
Auto - Y N
Stacked - N

M8a1 was never a problem

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Name - Shipka
Freeze - 0.21
Firerate - 0.29 0.3
Spread - 0.09
Clip - 15 18
Reload - 0.35
Bullets - 2
Auto - N
Stacked - N
Not a lot of point to that metal storm change, the difference is next to unnoticeable.

BAR shouldn't have a higher firerate than 8-9 damage guns considering it 5 shot kill potential. Not removing auto from a gun that has automatic in the name.

Gas launcher could have a higher clip in exchange for a lowered firerate, potentially the one you suggested but the reload time would have to be increased to at least 0.35.

Ion freeze increase isn't enough to compensate for 5 more bullets. The point of the clip nerf and firerate increase was to allow for close to old firerate stats but at the disadvantage of only being able to use it in short bursts so not to promote spamming unless you need to.

Ion SMG change, maybe, the change wouldn't really be that noticeable but if you really want 14 clip then it can be considered

0.33 is too much of an increase for only 2 less bullets. Compare the m8a1 for 65-68k with the sten for 65k. m8a1 used to beat it in every category, now it is evened out by only beating it in spread and freeze instead of spread, freeze, equal firerate, equal clip. Its spread is too high to have a fast firerate. If you want it to be faster then the best you'll get is 0.4 down to 0.35 with a spread decrease from 0.16 to 0.12

Shipka change, again the clip was nerfed to reduce the 2 bullet spam of the gun. If you want a higher clip then the tradeoff would be increasing the reload to 0.45 and decreasing spread to 0.06

Quote Originally Posted by GenoIndeed View Post
Too bad the one gun admin has a god complex.

So why should we want to continue to play this game when we're treated like this?
hypocritical, unless you aren't actually 'genoindeed' then the way you handled gun balance on zone was the same way i'm doing it now. Arguably less responsive to the players comments than I am