
Originally Posted by
Donald
''You didn't purchase the stats as those aren't provided in the description- you bought the gun and the gun is what you still have''-Bitzsam 2017
Tbh we don't wanna complain. I don't think we are the target audience of this change. Bitz's target audience is those newbies afking at start. He said that this will potentially make the ally system not work because all the bases will be busy being attacked & defending their own bases. Well we're 2 weeks into this nothing seems to have changed newbies are still afking, you guys can complain & say we're B!tching but the fact of the matter is the nerf has failed to deliver all it has done is forcing existing players to adapt. The nerf has failed to deliver only proving a disruptive force. Maybe you can make a case for spar but everything else base spar fort pk its still the same existing players being forced to adapt.
Bitz said this change will lead to more gun variety, I'm not sure how thats going to work out, but atm all those basing, sparring, pking still doesn't seem very enticing to new players .
Bitz how does this lead to more gun variety & what do you mean by gun variety? You mean new guns? & how do you think the nerf is going so far? You said this change will 'balance things' lead to more basing, sparing, etc. Has it worked out that way or is it just same situation but different guns.
Do you see more players? Do you see an improvement in base, Pk & fort?
How will gun variety attract new players?
Wouldn't players that want to base still flock to the best guns, how does this addresses the players afking at start & how is this situation panning out now that the changes have been implemented?