Quote Originally Posted by Joeyaudi1 View Post
They should not count the same player killed twice, meaning even after killing X then killing 4 more different players and he kills X again the 5th time the X that he had already killed shouldn't count.
Let me give another explanation: Player kills X, then player kills Y then Z then A then B and then X again, the second time he kills X shouldn't count this will prevent boosting.
So it's best to specify for example "Kill 15 different players, careful killing the same player twice or more won't count"
If that can work out, I'd be all for this job
Amazing idea
By amazing ace
Yeah, this way, if you were attacking/ defending a base, the same person that you kill technically won't be boosting.