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Thread: Basing System Rework

  1. #91
    Quote Originally Posted by BiTzSam View Post
    Gun nerf had nothing to do with player count decrease, it was already declining before then, and gun nerfs did make a chance which i've already expressed in the thread and not going to continue on here.

    You're looking at a very narrow point of view, Obsidian/ Darkside aren't 'god' gangs. I personally have even solo'd darkside and held the base with 2 random people for a few minutes before they called on their allies. Them being able to call for help is the only thing that allows them to maintain their numbers. In the gang fortress they won't be able to do that.

    Darkside won't be able to help Obsidian because they'll be trying to defend their own base, same for Obsidian. There will be too much competition for them to be able to 'help' each other so there won't be any alliances
    Even without allies darkside and obs can both get the best players to take their main tag they would still hold it anyway the best players are generally innactive becusse they are now grown up but they will come back like for wars a week or 2 to secure the bases.

    - - - Updated - - -

    Quote Originally Posted by BiTzSam View Post
    They won't be able to ally because there will be too many gangs attacking, this is because of the gang point system. You don't have to have hours already to win gang points, just earn the most hours in 3 months, not overall. Which means you might get sparring gangs basing for 6 months a year JUST to get gang points so that they can get the gang point rewards, and not need to base a full 2k hours to get anything
    There arent enough players to keep it competitive people rather join the gangs winning then work hard for themselves.

  2. #92
    Quote Originally Posted by Tomlacroixgraal View Post
    Even without allies darkside and obs can both get the best players to take their main tag they would still hold it anyway the best players are generally innactive becusse they are now grown up but they will come back like for wars a week or 2 to secure the bases.
    Dude ok imagine the perfect scenario okay darkside has one of the bases and the other two are occupied with the current 6 gangs over 10k that still actively base that leaves a possible 75 people to attack not even including subs only on the main tags, like dude that's insane

    Nous savons ce que nous sommes, mais savons pas ce que nous pouvons être.

    William Shakespear

  3. #93
    Gun Admin BiTzSam's Avatar
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    Quote Originally Posted by TheBlueSocks View Post
    I see where Bitzsam is trying to get, “no more alliances”, “no more home basing”, but you’re kind of in a way making the basing system to a much more bigger stretch then it should be, why? the lack of scripters, you had the same problem with countryside, no one (scripters) has time to help you since they were busy scripting other stuff, knowing that Christmas is almost here the chances of that getting worked daily is going to be rough. Oh a easier method? Put a timer where it resets all bases where the same gang can’t get it, where they can’t get the bases around the one they had; resetting is every 1-2 hours. why is this method easier? because “gang alliances” will have a much more harder time sorting this.
    We don't actually have a lack of scripters anymore. We recently got Hoyt who is a very skilled scripter. These changes don't require anywhere near as much scripting as Countryside so don't worry about that. The main thing is LATs to make the bases

  4. #94
    Quote Originally Posted by Czar Misago View Post
    Dude ok imagine the perfect scenario okay darkside has one of the bases and the other two are occupied with the current 6 gangs over 10k that still actively base that leaves a possible 75 people to attack not even including subs only on the main tags, like dude that's insane
    After a week or 2 it will jus die down and whatever gang no lifes most will win and other people wont be able to be arsed etc once the initial hype dies down the gangs in the fortress will be able to help each other in raids coz they wont all be being raided. Once everything dies down everyone will be scared to make a move so would rather suck up and help the gangs and hope that they will get the chance to base once that gang has finished.

  5. #95
    Yes Sottocapo imaginary's Avatar
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    Quote Originally Posted by Zernov View Post
    Another big thing is how gang members can easily walk straight through doors. What it should be is that when they do go through base doors it should remain open on everyone’s screen for around 3 second and if they shoot the doors, it will take damage so people can’t flame/mini spam the doors so they can’t open.
    even on the enemy’s screen?
    So if you own the base & u shoot the door it’d take dmg ? Hm

  6. #96
    Street Boss Capo Wast's Avatar
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    Quote Originally Posted by imaginary View Post
    even on the enemy’s screen?
    So if you own the base & u shoot the door it’d take dmg ? Hm
    If u are taking the base and u shoot a door. It heals it doesn't take dmg


  7. #97
    Why not just put multiple flags in a base so its harder to defend like graal zone use to have a base like that. Mulitple flags and remove subs.

  8. #98
    Veteran since 2012 Spazz's Avatar
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    If you are going to make it so allies can't help base, then what is the point of allies anyway? You should increase the max capacity of gangs if allying doesn't work, maybe to 30 or 35 max. Also, the less players allowed to base in a gang gives the advantage to the higher skilled gangs. For instance, If gangs could only have 5 members each Obsidians top 5 members would destroy everybody. If you increase the capacity to 30, then the "god" players won't be the only ones basing. Like Obsidians top 25 members are easily better than GPN for example, but say GPN top 30 members are better than Obsidians top 30 members. You probably don't understand what I'm trying to say, but either way this idea is good i like it just make sure you understand how it's going to work.

  9. #99
    Quote Originally Posted by Tomlacroixgraal View Post
    Why not just put multiple flags in a base so its harder to defend like graal zone use to have a base like that. Mulitple flags and remove subs.
    That would cause more chaos in basing.

  10. #100
    Quote Originally Posted by Tomlacroixgraal View Post
    Why not just put multiple flags in a base so its harder to defend like graal zone use to have a base like that. Mulitple flags and remove subs.
    Cause the big gangs still wouldn't attack each other and the little gangs wouldn't stand up to them, this idea is in literally every major game you play its about time graal added, just imagine it has csgo or something they don't have the best players in the world playing against the some of the worst right?? They create leagues to separate them so both parties can enjoy the game and incite competition

    Nous savons ce que nous sommes, mais savons pas ce que nous pouvons être.

    William Shakespear

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