Quote Originally Posted by iMagicBae View Post
Going to quickly ignore everything else you said and focus on this one line. You are partially true, however, this statement is mostly wrong. Yeah, a single bullet from a gun with no spread is easier to dodge as compared to one with a lot of spread, however, the spam of guns with a fair amount of spread will be inconsistent and will make a bunch of wholes through which a player can dodge, in the other hand, a gun with no spread can create a literal stream of bullets than can trap a player in a corner making it totally impossible to dodge. This mostly applies to spar where you have a limited amount of space to flow through. Thus you'll more often hear people complaint about people that spar with ion carbine than people that spar with a vector.

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I don't really hear more people complain about sparring against Ion Carbine than Vector.

I've used both guns & in terms of firerate & freeze they're very very similar.

The main difference is the spread.

Vector although only 4 bullets more than Ion Carbine is less vulnerable on the reload because of its spread people will be wary of getting too close to you.

Ion Carbine cannot do that which is why I feel no spread combined with low clip & average reload is too much of a weakness for a gun thats supposed to be better than Vector.

You mentioned the undodgable stream of bullets from Carbine & in my experience thats mostly applicable if your enemy is really really weak.

The holes in Vector bullets aren't easy to dodge in my experience because of the high firerate.

I'm assuming you have both guns as well, which do you currently prefer?

I'm not asking for much, I'm just asking for Carbine to be given an average clip so that in the future Ion Carbine vs Vector is determined mostly by skill rather than repeatedly exploiting Ion Carbine's clip.