It won't die that fast even after the mass resignation/quitting of people here in Graalonline/Era iPhone. But probably with even lesser daily online players in the future, maybe.
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From my point of view, I think we're slowly lossing daily online players due to old players quitting from boredom / doing repeatedly the same thing everyday and new players joining the game and quitting / deleting app immediately because our gameplay system is more friendly to the old players.
I see lots of new players spawning at the Mercy East Hospital everyday, but most of them have no idea what they do. Some will go outside to explore the iEra Map but get killed by old players and spawns back at hospital - goes outside again with low health and get killed, I guess it's a repeat of this for some new players.
When joining the game, we are given a choice wether we play the tutorial or skip it, some will play and others will skip it. Even if you played the tutorial, I don't think the current tutorial we have here in Era iPhone is enough for new players to properly understand what Era iPhone is about. I wouldn't really suggest doing an NPC tutorial in real map because it might cause complicated bugs, but texts that appears at specific areas when players enter like - "This is start area, a protected area. this is the place where players chill and communicate with other players. You can ask some players if there's anything you don't know about" (This is just an example text and might be too long to show on screen). This text will not appear as a stuck message, meaning you don't have to tap or click on it to be able to move around again. You can also disable this guide on option.
New players should also be protected from being killed or given an unlimited revive potion until reaching certain online time.
Current staffs are only focusing on "keeping the old players" and forgetting about new players.
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Currently, Era iPhone is stablizing the online players or losing/decreasing and not growing the online players and keeping them.