I think it could actually work if part of the quest involved getting 100 tro and paying those tro to a merchant of some kind for the "key"
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Like someone stole the key and is holding it for ransom? Wow, that adds a new depth to the quest, but in a game like iEra, people are going to question why can't just shoot the thief and take the key.
Last edited by Abdullah1441; 06-22-2019 at 11:46 PM.