Well, it won't work in general...
Here's your script:
PHP Code:
//#CLIENTSIDE
function onPlayerChats() {
if(player.chat == "/hug"){
setani("grab", null);
}
if(player.chat == "/Dance") {
player.dir = 2;
setani("dance",null);
}
}
if(player.chat == "/sit") {
setani("sit",null);
}
if(player.chat == "/run") {
setani("walk",null);
}
if(player.chat == "/jump") {
setani("jump",null);
}
if(player.chat == "/omg") {
setani("omg",null);
}
As you can see, the if statements are outside the function, so it's supposed to be:
PHP Code:
//#CLIENTSIDE
function onPlayerChats() {
if(player.chat == "/hug"){
setani("grab", null);
}
if(player.chat == "/Dance") {
player.dir = 2;
setani("dance",null);
}
if(player.chat == "/sit") {
setani("sit",null);
}
if(player.chat == "/run") {
setani("walk",null);
}
if(player.chat == "/jump") {
setani("jump",null);
}
if(player.chat == "/omg") {
setani("omg",null);
}
}
But also, it's way too many if statements, using switch()case() is better:
PHP Code:
//#CLIENTSIDE
function onPlayerChats() {
switch(player.chat) {
case "hug":
setani("grab", null);
break;
case "/dance":
player.dir = 2;
setani("dance",null);
break;
case "/sit":
setani("sit",null);
break;
case "/run":
setani("walk",null);
break;
case "/jump":
setani("jump",null);
break;
case "/omg":
setani("omg",null);
break;
}
}