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Thread: READ- Weapon Rebalancing

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  1. #11
    Quote Originally Posted by BiTzSam View Post
    You didn't read what I said or read my response to that guy. Both of those guns are being nerfed so what are you trying to say?

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    You don't understand the context of gun hierarchies I was referring to. I said despite the rebalanace the guns hierarchies would remain UNCHANGED. Meaning whilst the guns are each worse than before, they aren't worse than certain guns that they were better than before. Just the extent that they are better will not as be high as before.

    Eg bar will be slower and worse than current bar, but so will the gm4. Meaning both guns are worse than before but the bar still remains stronger than the gm4 and etc

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    I didn't get my bar for free I paid for it aswell before I became staff. I'm happy for things I paid for to be nerfed to make the game more skillbased because it makes the gameplay a more rewarding experience than the mindless repetitive spam fighting that it currently is.

    You're a baser part of one of the larger gangs part of the gang 'truce, so I don't expect you to understand as the majority of your time spent on this game within the past few months would have revolved around defending a base by standing in a doorway spamming a bar
    Thats cool are you going to increase the M4A3 reload time. Its basically like GM4 & Ion Carbine before nerf, both guns are going to have significantly longer reload 0.5-.55 but you only made M4A3 0.35. I try my best to take advantage of when a players reload time is & against a gun with such high firerate & low freeze, I can say from experience its going to quite difficult.

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    I just recently attacked a gang in tachi with a noob gang. Overall, i'd say it was quite fun provided both sides had roughly the same amount of players. Both gangs had equal opportunity.
    I'm initially for the move to nerf the guns but now I'm more on the fence.
    It seems to be me a lot of noobs are more than wiling to iTunes for bar.
    Just a thought but maybe the problem is these allies not necessarily the guns? I mean Bitzsam's theory is if Cheaper guns could compete with OP guns maybe more people would base & if more people base the allies wouldn't be able to work because the allies had to defend their own base. Something I'd like to point out is not all alllies work like that, some allies work like my active members help you 12 hours then they take turn vice versa. Also some are just subs that never take the base & they only help the main gang forever in which case the alliance would still work. On which case their superior numbers would still come out on top. However, one could argue that if true that Op guns weren't as OP & cheaper guns could compete one would be able to easier recruit allies to help raid.

    Personally, I don't know if things will work out that way only time will tell.
    Last edited by Donald; 05-09-2017 at 05:04 PM.

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