Quote Originally Posted by BiTzSam View Post
You don't understand that in a game with guns with similar stats, you can't nerf one gun and leave the rest. If you do that then guns will become signifcantly better than other guns or everyone will just move onto the new 'best' gun. The two main guns that caused problems were BAR and gm4. The other high firerate guns were nerfed as a ripple effect so that they didn't become better than the nerfed guns

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Sorry but that's just a stupid argument. There obviously was a problem, just not to you as you were a bar/gm4 user but to everyone else there was. You don't just add 'new' guns to change things. You don't even see that this nerf now allows for more breathing space in new guns with different sets of stat combos.
Bitz said this will lead to more breathing space in new guns with different stat combos. Personally I think you should just turn all guns into multiplex style. You're nerfing this for eg 65k gun for that 65k gun because you say the other one can't be better etc. In other words if you''re a 65k gun this is the maximum stats you're able to have.

This would solve the issue with you nerfing the guns AFTER you release them.
If its so much a science & 65k guns cannot be better than the other & they should be statistically the same them just make it like multiplex & let us customise. Better that than you releasing an ''OP'' weapon only to nerf it for this or that reason months after everyone gets it. You can't really blame people for feeling scammed when you pull of this kind of scheme. You had an excuse to say you didn't make the stats for BAR but akimbo was definitely 100% your work so no excuses there.

Not to mention the riffle effect of nerfing all guns won't change peoples psychology to still get the best gun, hence will not solve anything or change the end result other than slowing down the entire game play.

If you want a total stat increase then pay x amount.