Quote Originally Posted by Lord Greg View Post
I don't think I was too clear on what I meant. By changing the health it would mean the damage would be scaled up to fit the new damage but will allow a bigger range of weapons and stats.
why create so much work when all you need to do is balance a couple overpowered guns?

Quote Originally Posted by XSTARX View Post
. It's just that this game was suppose to be skilled-based but that has ran off and became a spam-to-kill basis.
You know why people complain SO much just because of a SMALL nerf in their fav gun? Because they aren't the ones who uses skill just to kill somebody.

Bar - "Buff the clip back!" demanding, isn't it? It's just a 5 clip lost and a bit freeze added, they should be glad it wasn't nerfed on ROF/damage.
yeah i never understood why they did that stupid clip nerf when they should have touched the damage and rof :mad: