There should be a new base that introduces a new mechanic

A base that is underground so it can be massive

Instead of one flag there are five flags

And there are obstacles to get to each flag
Such as a short little maze, secret pathways in the wall, bubbles, etc

In this base there can be five different or same gangs holding them
For every flag your gang captures you get a damage buff and health buff for every flag you capture within the base
So its like climbing a mountain
But the players in the certain area of the base only recieve the buff that area flag grants you
So buffs cant stack as you move around every base

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The base makes healing items not work
But your graalians heals slowly whenever you stand by your gangs flag

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And attacking npcs can also appear for one of the areas
Such as angry noobs, chainsaw thingys, kronos(grass things), snow kronos, zombies, crabs, etc

And yes those attacking npcs would also attack the gnag that holds the gang so it wouldnt be as unfair