Quote Originally Posted by Tomlacroixgraal View Post
The new forts are one of the most retarded un thought through things that has been done to era. There is no plus side to basing gangs or to forters.

You take away our sub tags so we can even compete with fighting a fort gang that has a clean empty tag. Half the people who fort dont want to raid a base so theres 1-2 gangs actually forting so the forters are getting no kills and basers jus losing time for no reason. Yall basically paying 25 forters to raid basing gangs for 30mins. But as we established bitzsam isnt really a player of the game so doesnt see or understand how things woukd have a kock on effect. Yea the idea of raiding a gang to get extra pk points etc sounds fun but realistically doesnt work at all.

Can we make a poll to see if the communtiy actually wants bitzsam incharge of these decisions ruining the game rip. Its not that we dont want changes just ones that have been thought through.

Tyranny raid my base coz fort fair enough but once those 25 members take it and set up a defence no other gang stands a chance at even taking it or getting pks due to how easy a base like tachi is to defend they can jus all stand in stair ways and raiders cant even get a kill. Forts are dead. There was more players pking outside the base then inside.
I’m not too sure you’re fully aware, but fort was recently changed again, so that kills count as points. while the gang currently holding the base has both a tactical and point-acquiring advantage (in that they earn more points for kills), you can still a) take the base and earn that advantage, and b) get kills and earn points without holding the base.

I’m confused as why you’re opposed to more skill-oriented gameplay.

Here’s the link to Bitzsam’s post on the most recent fort update:
https://www.era-go.com/forum/showthr...99-Fort-Update