Quote Originally Posted by BiTzSam View Post
That literally has 0 relevance to this topic.


Just in BBZ and counted 6 chem guns in the one base at the same time. 1-2 is bad enough as it is with it's old stats

- - - Updated - - -

You guys can either come to a realistic compromise or i'll just keep the stats the same but block it from being used in bases entirely. The gun was extremely strong after the change, it was basically a 12 damage shipka. It has the same freeze as shipka, shoots a little fast than shipka and whilst shipka shoots 2 bullets the chem has an enlarged bullet hitbox so it's basically the same damage radius as the shipka.
I'm okay with what you made it a few minutes ago besides the freeze, okay you're making it like shipka but you still have high freeze so idk what to tell you. Do what you want idc anymore no more complaints from Mr.TooManyQuestions


Sent from my iPhone using Tapatalk